SCRAPMOON Illek Games
PLAYABLE PROTOTYPE · 9 WAVES · 3 BOSSES

One moon.
All this junk.

Gather scrap. Build a monster.
Throw it all away to stay alive.

01 / COLLECT

Move near scrap to fit it. All weapons fire automatically.

02 / SURVIVE

Stay within your power budget. Too many weapons slow them all.

03 / FLING

Hold to preview your throw. Marked parts become ammunition.

WASD / ARROWS TO MOVE
HOLD + RELEASE SPACE OR CLICK TO FLING

DRAG TO MOVE · AUTO COLLECT
HOLD + RELEASE FLING TO SPEND SCRAP

MAGNETIC SALVAGER MK. 01SOME ASSEMBLY INEVITABLE
SALVAGE MANUAL

Your loadout.

Every module protects your core, but powered modules share the reactor. Overload slows all weapon fire, saw cutting, and thruster boosts. Choose what to collect. Discarding or flinging a module destroys it.

Nearby pickups fit automatically every 0.2 seconds. The backup covers fitting; mounted guns resume automatically afterward. Hits interrupt fitting for 0.8 seconds. Drops last 12 seconds. The built-in blaster also fires whenever your mounted guns are gone; it cannot be lost or flung.

9 waves · Bosses on waves 3, 6 & 9 · Boss fights have no time limit. All Illek games